Sanity

Sanity is a resource that measures a characters descent into madness. Every character technically has a Sanity stat but it's only tracked on characters which its constantly fluctuating on, such as someone using Chaos magic.

Being at or close to max Sanity indicates a healthy mind and a person who is in full control of their actions. Someone with low Sanity has become unhinged and may display any number of symptoms of varying degrees of madness, including lowered will and self-control.

Sanity is tied to the Will skill. Most times when your Sanity is being affected you may make a Will save to prevent the loss, so if you have a high Will score it will be easier to hold onto Sanity. Having lowered Sanity decreases your Will score, meaning as you lose more and more Sanity over time it will be harder to regain it.