Rogue

Classes

Can equip: Light Weapons, Ranged Weapons.

Level 1

 * Gain the Lock Picking skill.
 * You may brew poisons and potions with your Tinkering skill.
 * Add your Deception score to Stealth checks.
 * Unlock one Talent.

Level 2

 * Train one of your untrained Skills.

Ninja

 * If in darkness or you can't be seen by enemies, Stealth checks have advantage.
 * Your surprise attacks are critical hits and add your Sleight of Hand score to Accuracy for the roll.
 * You may equip Throwing Weapons.
 * Add +1 to one of your Attributes.

Spy

 * When attacking an enemy engaged to one of your allies, add your Deception score to your Accuracy and Physical Power.
 * Add your Intelligence modifier when attempting to brew poisons or potions.
 * Add +1 to one of your Attributes.